python简单的画图代码爱心,python画爱心代码大全

2024-06-04 5348阅读

大家好,本文将围绕用python画一个心形怎么编程展开说明,python简单的画图代码爱心是一个很多人都想弄明白的事情,想搞清楚python画爱心代码大全需要先了解以下几个事情。

python简单的画图代码爱心,python画爱心代码大全 第1张

python爱心源代码集锦(18款)

        本文目录:

一、代码效果预览索引图

二、爱心源代码集锦

(1)、爱心图形1(弧线型)(显示的文字写在代码里)

(2)、爱心图形2(直线型)(显示的文字写在代码里)

(3)、爱心图形3(弧线型)(通过输入方式显示文字)

(4)、用python绘制爱心树

(5)、粒子系统组成爱心,中间加字

(6)、粒子系统组成爱心

(7)、粒子系统组成爱心

(8)、最先复现“李峋爱心”代码的作者

(9)、跳动爱心

(10)、空心爱心

(11)、空心立体爱心

(12)、李峋同款爱心代码【有声版】

 三、python字符画爱心 

(1)、一行代码画爱心

(2)、用字符输出 I 爱 U (2种形式)

(3)、输出五个爱心,由Dear I love you forever! 五个单词填充而成

(4)、字符输出爱心曲线公式爱心1

(5)、字符输出爱心曲线公式爱心2


  这篇文章是python 绘制爱心动画的源码集锦合集,每篇都附有原作者的名字博客链接。使用时将代码复制后在相关的编程语言环境下运行python简单代码案例。

  代码仅供学习参考,请尊重原作者的创作和版权!

  如果代码作者转载地址有错,请原作者留言,我会更正相应的代码原作者博客链接。

一、代码效果预览索引图

  本文收集的python绘制的爱心动画源代码,主要涉及的模块有turtle、tkinter、math等。代码涉及的库,学习研究运行前需确保代码需要的库函数有安装。

python简单的画图代码爱心,python画爱心代码大全 第2张

python简单的画图代码爱心,python画爱心代码大全 第3张
11、空心立体爱心12、李峋同款爱心代码【有声版】

python简单的画图代码爱心,python画爱心代码大全 第4张

python简单的画图代码爱心,python画爱心代码大全 第5张python简单的画图代码爱心,python画爱心代码大全 第6张
8、最先复现李峋爱心代码的作者9、跳动爱心10、爱心

python简单的画图代码爱心,python画爱心代码大全 第7张

python简单的画图代码爱心,python画爱心代码大全 第8张

python简单的画图代码爱心,python画爱心代码大全 第9张

5、粒子组成爱心,中间加字

6、粒子组成爱心

7、粒子组成爱心

python简单的画图代码爱心,python画爱心代码大全 第10张

python简单的画图代码爱心,python画爱心代码大全 第11张

python简单的画图代码爱心,python画爱心代码大全 第12张

1、(弧线型)(显示文字)

2、(直线型)(显示文字)

3、(弧线型)(输入显示文字)

python简单的画图代码爱心,python画爱心代码大全 第13张

4、爱心树

python字符画爱心

此部分的代码会显示在终端,如果你没有打开终端会看不到效果。如果你没有专业的代码编辑器,只想试试效果,运行方式:

1、安装python配置好环境

2、将代码完整复制,保存成:你的文件名.py

3、同时按window+R键,输入cmd,打开命令提示符窗口

输入:python 你的文件名.py

python简单的画图代码爱心,python画爱心代码大全 第14张

python简单的画图代码爱心,python画爱心代码大全 第15张

python简单的画图代码爱心,python画爱心代码大全 第16张

(1)一行代码画爱心(2)用字符输出 I 爱 U (2种形式)(2)用字符输出 I 爱 U (2种形式)

python简单的画图代码爱心,python画爱心代码大全 第17张

python简单的画图代码爱心,python画爱心代码大全 第18张

python简单的画图代码爱心,python画爱心代码大全 第19张

(3)输出五个爱心(Dear I love you forever! )五个单词填充而成(4)爱心(5)爱心

二、爱心源代码集锦

如果你没有专业的代码编辑器,只想试试效果,运行方式:

1、安装python配置好环境

2、将代码完整复制,保存成:你的文件名.py

3、同时按window+R键,输入cmd,打开命令提示符窗口

输入:python 你的文件名.py(注:python后面有空格)

 (1)、爱心图形1(弧线型)(显示的文字写在代码里)

python简单的画图代码爱心,python画爱心代码大全 第20张

转载地址:https://blog.csdn.net/qq_55342245/article/details/120904578

import turtle
import time
def LittleHeart():
    for i in range(200):
        turtle.right(1)
        turtle.forward(2)
# love = input('请输入表白语句,然后回车,默认为"I Love You":\n')
# me = input('请输入要表白的人:\n')
# if love=='':
# # 如果未输入表白语句,则使用默认语句
#     love='I Love you'
love='I Love you'
me = '卧槽,这年轻人。'
turtle.setup(width=900,height=600)  # 爱心的画布的大小
turtle.color('red','red')          # 爱心的颜色及外边笔的颜色
turtle.pensize(5)                   # 画笔的粗细
turtle.speed(1000000)               # 绘制速度
turtle.up()                         # 画笔向上
turtle.hideturtle()
turtle.goto(0,-180)
turtle.showturtle()
turtle.down()
turtle.speed(5)
turtle.begin_fill()
# 开始填充
turtle.left(140)
turtle.forward(224)
LittleHeart()
turtle.left(120)
LittleHeart()
turtle.forward(224)
turtle.end_fill()
turtle.pensize(5)
turtle.up()
turtle.hideturtle()
turtle.goto(0,0)
turtle.showturtle()
turtle.color('#CD5C5C','pink')
turtle.write(love,font=('gungsuh',30,),align="center")
turtle.up()
turtle.hideturtle()
if me !='':
    turtle.color('black', 'pink')
    time.sleep(2)
    turtle.goto(180,-180)
    turtle.showturtle()
    turtle.write(me, font=(20,), align="center", move=True)
    window=turtle.Screen()
    window.exitonclick()

 

(2)、爱心图形2(直线型)(显示的文字写在代码里)

python简单的画图代码爱心,python画爱心代码大全 第21张

转载地址:https://blog.csdn.net/qq_55342245/article/details/120904578

import turtle
import math
turtle.pen()
t=turtle
t.up()
t.goto(0,150)
t.down()
t.color('red')
t.begin_fill()
t.fillcolor('red')
t.speed(1)
t.left(45)
t.forward(150)
t.right(45)
t.forward(100)
t.right(45)
t.forward(100)
t.right(45)
t.forward(100)
t.right(45)
t.forward(250+math.sqrt(2)*100)
t.right (90)
t.speed(2)
t.forward(250+100*math.sqrt(2))
t.right(45)
t.forward(100)
t.right(45)
t.forward(100)
t.right(45)
t.forward(100)
t.right(45)
t.forward(150)
t.end_fill()
t.goto(-10,0)
t.pencolor('white')
# L
t.pensize(10)
t.goto(-50,0)
t.goto(-50,80)
t.up ()
# I
t.goto(-100,0)
t.down()
t.goto(-160,0)
t.goto(-130,0)
t.goto(-130,80)
t.goto(-160,80)
t.goto(-100,80)
t.up()
# O
t.goto(10,25)
t.down()
t.right(45)
t.circle(25,extent=180)
t.goto(60,55)
t.circle(25,extent=180)
t.goto(10,25)
t.up()
t.goto(75,80)
t.down()
t.goto(100,0)
t.goto(125,80)
t.up()
t.goto(180,80)
t.down()
t.goto(140,80)
t.goto(140,0)
t.goto(180,0)
t.up()
t.goto(180,40)
t.down()
t.goto(140,40)
# U
t.up()
t.goto(-40,-30)
t.down()
t.goto(-40,-80)
t.circle(40,extent=180)
t.goto(40,-30)
t.hideturtle()
window=turtle.Screen()
window.exitonclick()
(3)、爱心图形3(弧线型)(通过输入方式显示文字)

python简单的画图代码爱心,python画爱心代码大全 第22张

请输入表白语句,然后回车,(例如"I Love You"):

请输入要表白的人(例如"李思思"):

转载地址:https://changxin.blog.csdn.net/article/details/109842795 

# coding: utf-8 
import turtle
import time
def LittleHeart():
    for i in range(200):
        turtle.right(1)
        turtle.forward(2)
love=input('请输入表白语句,然后回车,(例如"I Love You"):\n')
me=input('请输入要表白的人(例如"李思思"):\n')
if love=='':                    
    love='I Love you'
turtle.setup(width=900,height=600)
turtle.color('red','pink')
turtle.pensize(15)
turtle.speed(1000)
turtle.up()
turtle.hideturtle()
turtle.goto(0,-180)
turtle.showturtle()
turtle.down()
turtle.speed(500)
turtle.begin_fill()
turtle.left(140)
turtle.forward(224)
LittleHeart()
turtle.left(120)
LittleHeart()
turtle.forward(224)
turtle.end_fill()
turtle.pensize(12)
turtle.up()
turtle.hideturtle()
turtle.goto(0,-20)
turtle.showturtle()
turtle.color('#CD5C5C','pink')
turtle.write(love,font=('gungsuh',50,),align="center")
turtle.up()
turtle.hideturtle()
if me !='':
    turtle.color('black', 'pink')
    time.sleep(1)
turtle.goto(180,-180)
turtle.showturtle()
turtle.write(me, font=(20,25), align="center", move=True)
window=turtle.Screen()
window.exitonclick()
(4)、用python绘制爱心树

python简单的画图代码爱心,python画爱心代码大全 第23张

转载地址:https://blog.csdn.net/qq_55342245/article/details/120904578

import turtle
import random
def love(x, y):         # 在(x,y)处画爱心lalala
    lv = turtle.Turtle()
    lv.hideturtle()
    lv.up()
    lv.goto(x, y)       # 定位到(x,y)
    def curvemove():    # 画圆弧
        for i in range(20):
            lv.right(10)
            lv.forward(2)
    lv.color('red', 'pink')
    lv.speed(10000000)
    lv.pensize(1)
    # 开始画爱心lalala
    lv.down()
    lv.begin_fill()
    lv.left(140)
    lv.forward(22)
    curvemove()
    lv.left(120)
    curvemove()
    lv.forward(22)
    lv.write("YZ", font=("Arial", 12, "normal"), align="center")  # 写上表白的人的名字
    lv.left(140)  # 画完复位
    lv.end_fill()
def tree(branchLen, t):
    if branchLen > 5:       # 剩余树枝太少要结束递归
        if branchLen  
  
  
 
(5)、粒子系统组成爱心,中间加字

python简单的画图代码爱心,python画爱心代码大全 第7张

注释

调参改变下面这里的代码 text=“”位置 改成自己想要的文字, 不想要可以直接去掉代码

text:想要表现的文本   fg:文字颜色   bg文字的背景颜色(其实有瑕疵的因为文字是更上一层的图层会有覆盖)

    text1 = Label(root, text="By SilverPriest ᏊˊꈊˋᏊ", font=("Helvetica", 18), fg="#c12bec",bg = "black")

    text1.place(x=650, y=500)

 

    text2 = Label(root, text="爱你",font = ("Helvetica", 18), fg = "#c12bec" ,bg = "black") #

    text2.place(x=460, y=350)

https://blog.csdn.net/CL_Young/article/details/127893960 

# Beating Heart
# default input
import random
from math import sin, cos, pi, log
from tkinter import *
 
CANVAS_WIDTH = 980  # frame_width
CANVAS_HEIGHT = 720  # frame_height
CANVAS_CENTER_X = CANVAS_WIDTH / 2  # frame_center_x
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2  # center_y
IMAGE_ENLARGE = 11  # ratio
# color list
HEART_COLOR_LIST = ["#d974ff", "#be77fa", "#a478f3", "#8b78ea", "#7377e0",
                    "#4871c6", "#5c74d3", "#fa6ea9", "#dc6db1", "#ec2c2c",
                    "#e91e41", "#8b4593", "#2bd3ec", "#00be93", "#2bec62"]
 
 
def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
    """
    create a heart
    :param shrink_ratio: ratio
    :param t: parameter
    :return: x, y
    """
    # basic function, size
    x = 16 * (sin(t) ** 3)
    y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
 
    # zoom
    x *= shrink_ratio
    y *= shrink_ratio
 
    # center
    x += CANVAS_CENTER_X
    y += CANVAS_CENTER_Y
 
    return int(x), int(y)
 
 
def scatter_inside(x, y, beta=1.15):
    """
    random inner spreading
    :param x: orig x
    :param y: orig y
    :param beta: strength
    :return: new x, y
    """
    ratio_x = - beta * log(random.random())
    ratio_y = - beta * log(random.random())
 
    dx = ratio_x * (x - CANVAS_CENTER_X)
    dy = ratio_y * (y - CANVAS_CENTER_Y)
 
    return x - dx, y - dy
 
 
def shrink(x, y, ratio):
    """
    shrink
    :param x: orig x
    :param y: orig y
    :param ratio: ratio
    :return: new x,y
    """
    force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6)  # 这个参数...
    dx = ratio * force * (x - CANVAS_CENTER_X)
    dy = ratio * force * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy
 
 
def curve(p):
    """
    tune beating period
    :param p: parameter
    :return: sin
    """
    # alg
    return 2 * (2 * sin(4 * p)) / (2 * pi)
 
 
class Heart:
    def __init__(self, generate_frame=20):
        self._points = set()
        self._edge_diffusion_points = set()
        self._center_diffusion_points = set()
        self.all_points = {}
        self.build(2000)
        self.random_halo = 1000
        self.generate_frame = generate_frame
        for frame in range(generate_frame):
            self.calc(frame)
 
    def build(self, number):
        # heart
        for _ in range(number):
            t = random.uniform(0, 2 * pi)
            x, y = heart_function(t)
            self._points.add((x, y))
 
        # inner heart 1
        for _x, _y in list(self._points):
            for _ in range(3):
                x, y = scatter_inside(_x, _y, 0.05)
                self._edge_diffusion_points.add((x, y))
 
        # inner heart 2
        point_list = list(self._points)
        for _ in range(6000):
            x, y = random.choice(point_list)
            x, y = scatter_inside(x, y, 0.17)
            self._center_diffusion_points.add((x, y))
 
    @staticmethod
    def calc_position(x, y, ratio):
        # tune ratio
        force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.520)  # alg
 
        dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
        dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
 
        return x - dx, y - dy
 
    def calc(self, generate_frame):
        ratio = 10 * curve(generate_frame / 10 * pi)  # curve
 
        halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
        halo_number = int(3000 + 6000 * abs(curve(generate_frame / 10 * pi) ** 2))
 
        all_points = []
 
        # ring
        heart_halo_point = set()  # x,y of ring pts
        for _ in range(halo_number):
            t = random.uniform(0, 2 * pi)
            x, y = heart_function(t, shrink_ratio=11.6)  # alg
            x, y = shrink(x, y, halo_radius)
            if (x, y) not in heart_halo_point:
                # new pts
                heart_halo_point.add((x, y))
                x += random.randint(-14, 14)
                y += random.randint(-14, 14)
                size = random.choice((1, 2, 2))
                all_points.append((x, y, size))
 
        # appearance
        for x, y in self._points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 3)
            all_points.append((x, y, size))
 
        # content
        for x, y in self._edge_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
 
        for x, y in self._center_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
 
        self.all_points[generate_frame] = all_points
 
    def render(self, render_canvas, render_frame):
        for x, y, size in self.all_points[render_frame % self.generate_frame]:
            render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=random.choice(HEART_COLOR_LIST))
 
 
def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):
    render_canvas.delete('all')
    render_heart.render(render_canvas, render_frame)
    main.after(70, draw, main, render_canvas, render_heart, render_frame + 1)
 
 
if __name__ == '__main__':
    root = Tk()  # Tk
    canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
    canvas.pack()
    heart = Heart()
    draw(root, canvas, heart)  # draw
    text1 = Label(root, text="By SilverPriest ᏊˊꈊˋᏊ", font=("Helvetica", 18), fg="#c12bec",bg = "black")
    text1.place(x=650, y=500)
 
    text2 = Label(root, text="爱你",font = ("Helvetica", 18), fg = "#c12bec" ,bg = "black") #
    text2.place(x=460, y=350)
 
    root.mainloop()
(6)、粒子系统组成爱心

python简单的画图代码爱心,python画爱心代码大全 第8张

https://blog.csdn.net/CL_Young/article/details/127808312

import random
from math import sin, cos, pi, log
from tkinter import *
 
CANVAS_WIDTH = 840  # 画布的宽
CANVAS_HEIGHT = 680  # 画布的高
CANVAS_CENTER_X = CANVAS_WIDTH / 2  # 画布中心的X轴坐标
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2  # 画布中心的Y轴坐标
IMAGE_ENLARGE = 11  # 放大比例
 
HEART_COLOR = "#EEAEEE"  #引号内修改颜色!颜色代码放在文章末尾
 
def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
    """
    “爱心函数生成器”
    :param shrink_ratio: 放大比例
    :param t: 参数
    :return: 坐标
    """
    # 基础函数
    x = 17 * (sin(t) ** 3)
    y = -(16 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(3 * t))
 
    # 放大
    #x *= shrink_ratio
    #y *= shrink_ratio
    x*=IMAGE_ENLARGE
    y*=IMAGE_ENLARGE
    # 移到画布中央
    x += CANVAS_CENTER_X
    y += CANVAS_CENTER_Y
 
    return int(x), int(y)
 
 
def scatter_inside(x, y, beta=0.15):
    """
    随机内部扩散
    :param x: 原x
    :param y: 原y
    :param beta: 强度
    :return: 新坐标
    """
    ratio_x = - beta * log(random.random())
    ratio_y = - beta * log(random.random())
 
    dx = ratio_x * (x - CANVAS_CENTER_X)
    dy = ratio_y * (y - CANVAS_CENTER_Y)
 
    return x - dx, y - dy
 
 
def shrink(x, y, ratio):
    """
    抖动
    :param x: 原x
    :param y: 原y
    :param ratio: 比例
    :return: 新坐标
    """
    force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6)  # 这个参数...
    dx = ratio * force * (x - CANVAS_CENTER_X)
    dy = ratio * force * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy
 
 
def curve(p):
    """
    自定义曲线函数,调整跳动周期
    :param p: 参数
    :return: 正弦
    """
    # 可以尝试换其他的动态函数,达到更有力量的效果(贝塞尔?)
    return 2 * (2 * sin(4 * p)) / (2 * pi)
 
 
class Heart:
    """
    爱心类
    """
 
    def __init__(self, generate_frame=20):
        self._points = set()  # 原始爱心坐标集合
        self._edge_diffusion_points = set()  # 边缘扩散效果点坐标集合
        self._center_diffusion_points = set()  # 中心扩散效果点坐标集合
        self.all_points = {}  # 每帧动态点坐标
        self.build(2000)
 
        self.random_halo = 1000
 
        self.generate_frame = generate_frame
        for frame in range(generate_frame):
            self.calc(frame)
 
    def build(self, number):
        # 爱心
        for _ in range(number):
            t = random.uniform(0, 2 * pi)  # 随机不到的地方造成爱心有缺口
            x, y = heart_function(t)
            self._points.add((x, y))
 
        # 爱心内扩散
        for _x, _y in list(self._points):
            for _ in range(3):
                x, y = scatter_inside(_x, _y, 0.05)
                self._edge_diffusion_points.add((x, y))
 
        # 爱心内再次扩散
        point_list = list(self._points)
        for _ in range(10000):
            x, y = random.choice(point_list)
            x, y = scatter_inside(x, y, 0.27)
            self._center_diffusion_points.add((x, y))
 
    @staticmethod
    def calc_position(x, y, ratio):
        # 调整缩放比例
        force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.420)  # 魔法参数
 
        dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
        dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
 
        return x - dx, y - dy
 
    def calc(self, generate_frame):
        ratio = 15 * curve(generate_frame / 10 * pi)  # 圆滑的周期的缩放比例
 
        halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
        halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))
 
        all_points = []
 
        # 光环
        heart_halo_point = set()  # 光环的点坐标集合
        for _ in range(halo_number):
            t = random.uniform(0, 2 * pi)  # 随机不到的地方造成爱心有缺口
            x, y = heart_function(t, shrink_ratio=-15)  # 魔法参数
            x, y = shrink(x, y, halo_radius)
            if (x, y) not in heart_halo_point:
                # 处理新的点
                heart_halo_point.add((x, y))
                x += random.randint(-60, 60)
                y += random.randint(-60, 60)
                size = random.choice((1, 1, 2))
                all_points.append((x, y, size))
                all_points.append((x+20, y+20, size))
                all_points.append((x-20, y -20, size))
                all_points.append((x+20, y - 20, size))
                all_points.append((x - 20, y +20, size))
 
        # 轮廓
        for x, y in self._points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 3)
            all_points.append((x, y, size))
 
        # 内容
        for x, y in self._edge_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
 
        for x, y in self._center_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
 
        self.all_points[generate_frame] = all_points
 
    def render(self, render_canvas, render_frame):
        for x, y, size in self.all_points[render_frame % self.generate_frame]:
            render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)
 
 
def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):
    render_canvas.delete('all')
    render_heart.render(render_canvas, render_frame)
    main.after(1, draw, main, render_canvas, render_heart, render_frame + 1)
 
 
if __name__ == '__main__':
    root = Tk()
    canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
    canvas.pack()
    heart = Heart()
    draw(root, canvas, heart)
    root.mainloop()
 (7)、粒子系统组成爱心

python简单的画图代码爱心,python画爱心代码大全 第9张

https://blog.csdn.net/CL_Young/article/details/1270831

import random
from math import sin, cos, pi, log
from tkinter import *
 
CANVAS_WIDTH = 640  # 画布的宽
CANVAS_HEIGHT = 480  # 画布的高
CANVAS_CENTER_X = CANVAS_WIDTH / 2  # 画布中心的X轴坐标
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2  # 画布中心的Y轴坐标
IMAGE_ENLARGE = 11  # 放大比例
HEART_COLOR = "pink"  # 心的颜色
 
 
def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
    """
    “爱心函数生成器”
    :param shrink_ratio: 放大比例
    :param t: 参数
    :return: 坐标
    """
    # 基础函数
    x = 16 * (sin(t) ** 3)
    y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
 
    # 放大
    x *= shrink_ratio
    y *= shrink_ratio
 
    # 移到画布中央
    x += CANVAS_CENTER_X
    y += CANVAS_CENTER_Y
 
    return int(x), int(y)
 
 
def scatter_inside(x, y, beta=0.15):
    """
    随机内部扩散
    :param x: 原x
    :param y: 原y
    :param beta: 强度
    :return: 新坐标
    """
    ratio_x = - beta * log(random.random())
    ratio_y = - beta * log(random.random())
 
    dx = ratio_x * (x - CANVAS_CENTER_X)
    dy = ratio_y * (y - CANVAS_CENTER_Y)
 
    return x - dx, y - dy
 
 
def shrink(x, y, ratio):
    """
    抖动
    :param x: 原x
    :param y: 原y
    :param ratio: 比例
    :return: 新坐标
    """
    force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6)  # 这个参数...
    dx = ratio * force * (x - CANVAS_CENTER_X)
    dy = ratio * force * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy
 
 
def curve(p):
    """
    自定义曲线函数,调整跳动周期
    :param p: 参数
    :return: 正弦
    """
    return 4 * (2 * sin(4 * p)) / (2 * pi)
 
 
class Heart:
    """
    爱心类
    """
 
    def __init__(self, generate_frame=20):
        self._points = set()  # 原始爱心坐标集合
        self._edge_diffusion_points = set()  # 边缘扩散效果点坐标集合
        self._center_diffusion_points = set()  # 中心扩散效果点坐标集合
        self.all_points = {}  # 每帧动态点坐标
        self.build(2000)
 
        self.random_halo = 1000
 
        self.generate_frame = generate_frame
        for frame in range(generate_frame):
            self.calc(frame)
 
    def build(self, number):
        # 爱心
        for _ in range(number):
            t = random.uniform(0, 2 * pi)  # 随机不到的地方造成爱心有缺口
            x, y = heart_function(t)
            self._points.add((x, y))
 
        # 爱心内扩散
        for _x, _y in list(self._points):
            for _ in range(3):
                x, y = scatter_inside(_x, _y, 0.05)
                self._edge_diffusion_points.add((x, y))
 
        # 爱心内再次扩散
        point_list = list(self._points)
        for _ in range(4000):
            x, y = random.choice(point_list)
            x, y = scatter_inside(x, y, 0.17)
            self._center_diffusion_points.add((x, y))
 
    @staticmethod
    def calc_position(x, y, ratio):
        # 调整缩放比例
        force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.520)
 
        dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
        dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
 
        return x - dx, y - dy
 
    def calc(self, generate_frame):
        ratio = 10 * curve(generate_frame / 10 * pi)  # 圆滑的周期的缩放比例
 
        halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
        halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))
 
        all_points = []
 
        # 光环
        heart_halo_point = set()  # 光环的点坐标集合
        for _ in range(halo_number):
            t = random.uniform(0, 2 * pi)  # 随机不到的地方造成爱心有缺口
            x, y = heart_function(t, shrink_ratio=11)
            x, y = shrink(x, y, halo_radius)
            if (x, y) not in heart_halo_point:
                # 处理新的点
                heart_halo_point.add((x, y))
                x += random.randint(-11, 11)
                y += random.randint(-11, 11)
                size = random.choice((1, 2, 2))#控制外围粒子的大小
                all_points.append((x, y, size))
 
        # 轮廓
        for x, y in self._points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 3)
            all_points.append((x, y, size))
 
        # 内容
        for x, y in self._center_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
 
        self.all_points[generate_frame] = all_points
 
    def render(self, render_canvas, render_frame):
        for x, y, size in self.all_points[render_frame % self.generate_frame]:
            render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)
 
 
def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):
    render_canvas.delete('all')
    render_heart.render(render_canvas, render_frame)
    main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)
 
 
if __name__ == '__main__':
    root = Tk()  # 一个Tk
    canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
    canvas.pack()
    heart = Heart()  # 心
    draw(root, canvas, heart)  # 开始画画~
    root.mainloop()
 (8)、最先复现“李峋爱心”代码的作者

python简单的画图代码爱心,python画爱心代码大全 第4张

电视剧 【点燃我,温暖你】让“李峋爱心”红起来,网上有很多转载的,原来的作者是谁,我一直找不到,刚刚才发现作者Littlesbai,“李峋爱心代码”发布博客时间是 2022.11.08,而且文中有对代码优化的部分,应该是最先复现“李峋爱心”代码的作者。原创不易,请大家多支持原创作者。

转载地址:李峋爱心代码_Littlesbai的博客-CSDN博客

import random
from math import sin, cos, pi, log
from tkinter import *
CANVAS_WIDTH = 640
CANVAS_HEIGHT = 480
CANVAS_CENTER_X = CANVAS_WIDTH / 2
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2
IMAGE_ENLARGE = 11
HEART_COLOR = "#FF99CC"
def center_window(root, width, height):
    screenwidth = root.winfo_screenwidth()  # 获取显示屏宽度
    screenheight = root.winfo_screenheight()  # 获取显示屏高度
    size = '%dx%d+%d+%d' % (width, height, (screenwidth - width) /
                            2, (screenheight - height) / 2)  # 设置窗口居中参数
    root.geometry(size)  # 让窗口居中显示
def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
    x = 16 * (sin(t) ** 3)
    y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
    # 放大
    x *= shrink_ratio
    y *= shrink_ratio
    # 移到画布中央
    x += CANVAS_CENTER_X
    y += CANVAS_CENTER_Y
    return int(x), int(y)
def scatter_inside(x, y, beta=0.15):
    ratio_x = - beta * log(random.random())
    ratio_y = - beta * log(random.random())
    dx = ratio_x * (x - CANVAS_CENTER_X)
    dy = ratio_y * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy
def shrink(x, y, ratio):
    force = -1 / (((x - CANVAS_CENTER_X) ** 2 +
                  (y - CANVAS_CENTER_Y) ** 2) ** 0.6)
    dx = ratio * force * (x - CANVAS_CENTER_X)
    dy = ratio * force * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy
def curve(p):
    return 2 * (2 * sin(4 * p)) / (2 * pi)
class Heart:
    def __init__(self, generate_frame=20):
        self._points = set()  # 原始爱心坐标集合
        self._edge_diffusion_points = set()  # 边缘扩散效果点坐标集合
        self._center_diffusion_points = set()  # 中心扩散效果点坐标集合
        self.all_points = {}  # 每帧动态点坐标
        self.build(2000)
        self.random_halo = 1000
        self.generate_frame = generate_frame
        for frame in range(generate_frame):
            self.calc(frame)
    def build(self, number):
        for _ in range(number):
            t = random.uniform(0, 2 * pi)
            x, y = heart_function(t)
            self._points.add((x, y))
        # 爱心内扩散
        for _x, _y in list(self._points):
            for _ in range(3):
                x, y = scatter_inside(_x, _y, 0.05)
                self._edge_diffusion_points.add((x, y))
        # 爱心内再次扩散
        point_list = list(self._points)
        for _ in range(4000):
            x, y = random.choice(point_list)
            x, y = scatter_inside(x, y, 0.17)
            self._center_diffusion_points.add((x, y))
    @staticmethod
    def calc_position(x, y, ratio):
        force = 1 / (((x - CANVAS_CENTER_X) ** 2 +
                      (y - CANVAS_CENTER_Y) ** 2) ** 0.520)
        dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
        dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
        return x - dx, y - dy
    def calc(self, generate_frame):
        ratio = 10 * curve(generate_frame / 10 * pi)
        halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
        halo_number = int(
            3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))
        all_points = []
        # 光环
        heart_halo_point = set()
        for _ in range(halo_number):
            t = random.uniform(0, 2 * pi)
            x, y = heart_function(t, shrink_ratio=11.6)
            x, y = shrink(x, y, halo_radius)
            if (x, y) not in heart_halo_point:
                heart_halo_point.add((x, y))
                x += random.randint(-14, 14)
                y += random.randint(-14, 14)
                size = random.choice((1, 2, 2))
                all_points.append((x, y, size))
        # 轮廓
        for x, y in self._points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 3)
            all_points.append((x, y, size))
        # 内容
        for x, y in self._edge_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
        self.all_points[generate_frame] = all_points
        for x, y in self._center_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
        self.all_points[generate_frame] = all_points
    def render(self, render_canvas, render_frame):
        for x, y, size in self.all_points[render_frame % self.generate_frame]:
            render_canvas.create_rectangle(
                x, y, x + size, y + size, width=0, fill=HEART_COLOR)
def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):
    render_canvas.delete('all')
    render_heart.render(render_canvas, render_frame)
    main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)
if __name__ == '__main__':
    root = Tk()
    root.title("爱心")
    center_window(root, CANVAS_WIDTH, CANVAS_HEIGHT)  # 窗口居中显示
    canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
    canvas.pack()
    heart = Heart()
    draw(root, canvas, heart)
    Label(root, text="你想要替换的文字", bg="black", fg="#FF99CC", font="Helvetic 20 bold").place(
        relx=.5, rely=.5, anchor=CENTER)
    root.mainloop()
 (9)、跳动爱心

此代码需要用到import pgzrun,安装方式不是pgzrun,而是pgzero,请留意
pip install pgzero

python简单的画图代码爱心,python画爱心代码大全 第28张

以下文字转自作者:

https://blog.csdn.net/qq_40523737/article/details/127967411

1、用pgzero 库。然后结合最后那个极坐标爱心曲线代码,先绘制出曲线上离散的点。

2. 把点的数量增加,同时沿着原点到每个点的径向加一个随机数,并且这个随机数是按照正态分布来的(半个正态分布),大概率分布在曲线上,向曲线内部递减。这样,就得到这样一个随机分布的爱心效果。

3. 下面就是让点动起来,将每个点自定义成了一个Particle类的实例。从原理上来说,就是给每个点加一个缩放系数,这个系数是根据时间变化的正弦函数,看起来就会像呼吸的节律一样。

4. 剧中爱心跳动时,靠中间的点波动的幅度更大,有一种扩张的效果。所以再根据每个点距离原点的远近,再加上一个系数,离得越近,系数越大。

5. 最后再用同样的方法画一个更大一点的爱心,这个爱心不需要跳动,只要每一帧随机绘制就可以了。

合在一起,搞定!

总结一下,就是在原本的基础爱心曲线上加上一个正态分布的随机量、一个随时间变化的正弦函数和一个跟距离成反比的系数,外面再套一层更大的随机爱心,就得到类似剧中的跳动爱心效果。

电视剧里的代码真能运行吗?_Crossin的编程教室的博客-CSDN博客

# 代码使用到 pygame-zero 框架,看起来与一般代码稍有不同,会有很多未定义的方法和变量,
# 在一些编辑器里会报错,但其实是可以运行的,无需手动增加 import。
# pgzero有两种方式运行(https://pygame-zero.readthedocs.io/zh_CN/latest/ide-mode.html)
# 本代码用的是第二种直接运行的方式(需新版pgzero)。
# 有部分读者反馈此代码在spyder上无法运行,类似情况可以尝试第一种传统方法:
# 把最后的pgzrun.go()去掉,然后直接在命令行该目录下运行: pgzrun sheep.py
import pgzrun
from math import pi, sin, cos
import random
# 粒子类,图像上每一个小点都是一个粒子对象
class Particle():
    def __init__(self, pos, size, f):
        self.pos = pos    # 粒子当前位置(后面会变动)
        self.pos0 = pos   # 粒子的原始位置
        self.size = size  # 粒子大小
        self.f = f        # 粒子的随机位移比例
    def draw(self):
        global L
        # 用矩形绘制粒子
        screen.draw.filled_rect(Rect((L*self.f*self.pos[0] + 400, -L*self.f*self.pos[1] + 300), self.size), 'hot pink')
    def update(self, t):
        # 根据程序运行时间计算一个正弦函数作为位移量
        # 如果要调整爱心跳动的频率、幅度等效果,可修改这里面的数字
        df = 1 + (4 - 3 * self.f) * sin(t * 3) / 12
        self.pos = self.pos0[0] * df, self.pos0[1] * df
tt = [105, 102, 98, 115, 117, 33, 112, 103, 33, 106, 108, 118, 111, 33, 46, 33, 68, 115, 112, 116, 116, 106, 111, 30341, 32535, 31244, 25946, 23461]
no_p = 20000
dt = 2*pi/no_p
particles = []
t = 0
c = 0
# 采用极坐标下的爱心曲线,计算出爱心图案上的基准点,创建粒子对象
# 每个点会有一个延轴向的随机位移,随机采用正态分布
while t 

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